1. Variety of Mobile Devices- Mobile
devices differ in screen sizes, input methods (QWERTY, touch,
normal) with different hardware capabilities.
2. Diversity in Mobile Platforms/OS-
There are different Mobile Operating Systems in the market. The major
ones are Android, iOS, Symbian, Windows Phone, and BlackBerry (RIM). Each operating system has its own
limitations. Testing a single application across multiple devices running on
the same platform and every platform poses a unique challenge for testers.
3. Mobile network operators- There are
over 400 mobile network operators in the world out of which some are CDMA,
some GSM. Each network operator uses a different kind
network infrastructure and this limits the flow of information. The performance of a carrier’s network can have a huge impact on the
user’s experience with an app.
4. Scripting- The
variety of devices makes executing the test script (Scripting) a key challenge.
As devices differ in keystrokes, input methods, menu structure and display
properties single script does not function on every device. For
longer duration projects we can leverage automation. Smoke testing or
regression testing can be automated up to a certain limit.
List of available automation tools for mobile
application testing:
- Robotium
(specifically for Android)
- See Test
(both for iOS and Android)
- Monkey
Talk (both for iOS and Android)
- Calabash
(both for iOS and Android)
- Eggplant
(both for iOS and Android)
- Appium
(both for iOS and Android)
- Silk Test
(both for iOS and Android)
- Frank
(specifically for iOS)
- KIF- Keep It Functional (specifically for iOS)
5.
Evolution of different mobile OS versions: Like Android versions 1.0 to 4.4(Kit Kat Latest,at the time of writing)
etc and iOS versions from iPhone OS 1.0 to iOS 7.1 (latest, at the time of writing) etc.
6. Tight Deadlines: Teams are being asked to produce value in weeks instead of
months or years, which creates pressure on both developers and testers. It’s sometimes not possible to buy
more time for testing or bug fixing activities, then you have to report the
issues while testing the application and getting them fixed parallel, side by
side to testing from development team. It saves time remarkably and hence
productivity increases. While developing mobile applications developer and
tester need to work very closely to meet such tight deadline.
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